Tile Generation Tool with Wave Function Collapse
This tool was developed over the Spring Semester of 2020. The idea is that the tool can be independent of whatever game that would be using it because how many of the resources are within of itself or uses the tile piece prefabs. The prefabs that would make up the tile can have its own scripts that would be part of a game. Say like an tile based RPG game and a tile would spawn an enemy AI as part of the piece.