Week 1 Production Blog
Week One of Senior Production had been a smooth on boarding process. With Senior Capstone finishing up last semester and the result of having my team cut, I had felt nervous of joining a different team. It is the fact that there is this unfamiliarity in both the project itself and the original team. There is this lingering sensation like as if I am out of place or I do not belong here. I have been informed on many occasions that it is the “impostor syndrome” from many of my many classes.
Now that a week has passed since this spring semester has started, I have come to accept this issue as temporary as I am told that it is a common occurrence that would eventually dissipate over time as I would get more comfortable.
On a different topic, this first week had been a process of setting things up, the preparation of what is to come. There has been no large build changed as of yet but will start to come in soon as the next week rolls in. Most of the programmers like myself have been discussing technical implementations and improvements. One of the tasks for us this week was to research information regarding on what we will be working on in the future.
One of these work is the use of a global data gun manager tool. In order to figure out a way to do it, I must research the topic in hand. This tool is split into three main parts, the editor window, the c++ manager class, and lastly writing and reading to a csv file with the possibility of sending the file to a network online as a database for us to use efficiently. The purpose of this was to make a tool for the developers to change the numerical data of each gun without needing to visit the blueprints. The research itself have been informative especially discovering how to implement c++ code.
The first prototype of the data manager is expected to be implemented in some form within next week and tested to receive critiques.